Tabletop RPG doo-dads
In my spare time I like running and playing tabletop RPGs with my friends. It's a hobby that costs a lot of time but it's also a great creative outlet. Over time I've gotten acquainted with many game systems such as D&D 5e, Pathfinder 1e and 2e, Quest, Call of Cthulhu, the list goes on. In the end I realized that no one system is perfect and that homebrewing your own rules is the best way to cater to your group. To this end, I've made the following projects:
- Airship Battle System
- Macros for a Card-Based Roguelike System
- Pathfinder 1e Content Database & Character Generator
- User Activity Status Tracker for FoundryVTT
- FoundryVTT Server Uptime Manager and Discord Bot
Since some of these projects aren't code based, you can find some screenshots and documents below. I love thinking about how to make a game feel balanced yet allowing for player creativity and giving them the feeling that they "broke" the game or beat the system. The general gist of my design philosophy is to make sure there is always enough depth for those who want it while keeping the core concepts as simple to understand as possible. Ease of use is one of my core values, I always pay extra attention to how my users will interact with the systems I've built.